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  5. News The graphics of the PS5 exclusive Final Fantasy 16 have not been tuned or optimized yet

News The graphics of the PS5 exclusive Final Fantasy 16 have not been tuned or optimized yet



News The graphics of the PS5 exclusive Final Fantasy 16 have not been tuned or optimized yet


Final Fantasy 16 set racing pulses during Sony’s big PlayStation 5 event earlier in the year, but some criticized the presentation of the next-gen release. Square Enix is ​​known for its beautiful JRPGs, and to many the upcoming exclusive seemed like a step back from Final Fantasy VII Remake, which released this year on the PlayStation 4. Producer Naoki Yoshida explained that’s because the graphics They haven’t been finalized yet, but I wanted to focus on actual gameplay footage for the title’s debut trailer.

“I didn’t want the caravan to be just a cut scene and, bam! Logo!” he said at the Tokyo Game Show, as translated by Gematsu. “I wanted to use assets that move in-game, in real time, but the timing wasn’t right. We haven’t fine-tuned or optimized it yet, so there’s a lot of work to do. But if we released a pre-rendered trailer, they’d be like, ‘Okay, see you in 2035!’ I’ve seen that kind of comment in the United States. So we wanted to show something that was really up for grabs. We haven’t shown gameplay highlights in this trailer, so that will come later when we get it right.”

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It’s a fair comment from Yoshida, and it’s true that the publisher has been criticized in the past for revealing concepts that don’t really reflect reality. In fact, it’s something that our Final Fantasy enthusiast Robert Ramsey picked up on during the reveal event, stressing that much of his excitement was centered around the fact that this looked like a tangible product, rather than a representation of a target. of cake in the sky.

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