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  5. Square Enix Explains Decision To Split Final Fantasy VII Remake Into Multiple Games

Square Enix Explains Decision To Split Final Fantasy VII Remake Into Multiple Games



Square Enix Explains Decision To Split Final Fantasy VII Remake Into Multiple Games

Square Enix has tried on numerous occasions to explain its decision to remake Final Fantasy VII as a series of games, rather than a single major release. However, the wording has always been a bit flimsy, mainly because we’ve had to translate Japanese speech into English text.

Fortunately, a new interview on the official Square Enix website offers the clearest explanation yet. When asked about the decision to split Final Fantasy VII Remake into multiple games, producer Yoshinori Kitase says that the team was presented with two options right at the beginning of development. He could go into great detail and break the story into parts, or he could remake the entirety of Final Fantasy VII and be forced to cut the content to make the project viable.

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In Kitase’s own words: “At the beginning of the project we had two directions that we could go. The first was to make the project with the highest possible level of graphics, visual quality, and detail, and not cut anything that fans wanted to see. Instead, it would expand on the original game, to make it even more immersive.”

“The other option was to include the entire scope of the original game in one release. But to make it work like a modern game, we couldn’t go for the highest visual quality and would also have to cut out areas and scenes from the original.”

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Kitase continues: “Essentially, to make a single release viable the resulting game would have ended up being a recap of the original story, and we don’t think fans would be satisfied with that.”

“In the end, we decided that the best option for the project was to go to the highest level possible, with an expanded story. Having more than one game in the project allowed us to focus on keeping everything people loved about the original, but going into more detail and depth of the story than before,” Kitase concludes.

Basically, Square Enix had a vision for the remake of Final Fantasy VII that just wouldn’t have been feasible if it had decided to remake the entirety of Final Fantasy VII into one game. Of course, we won’t know if this approach has paid off until we play the upcoming first installment ourselves, but considering how detailed the newly released demo is, we’re pretty confident in Remake’s overall quality.

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That said, there is a lot of new stuff being added to Final Fantasy VII Remake. Brand new side quests and areas have been confirmed, so it remains to be seen if these additions actually improve the experience. The last thing Square Enix wants is for people to say that all the new and original content makes the game feel bloated, especially after posting specific quotes like these.

What do you think about Final Fantasy VII Remake being split into multiple games? Do you think it will work out in the end, or would you rather Square Enix split it all into one version, even if it meant cutting the content? Give us a cloud sigh in the comments section below.