Horizon Zero Dawn adds DLSS and FidelityFX technologies in a new patch on PC

Guerrilla Games continues to update the PC version of Horizon Zero Dawn, despite the release of the sequel Horizon Forbidden West in a matter of months.

This latest update, version 1.11, adds support for NVIDIA’s acclaimed DLSS technology, which effectively uses cutting-edge scaling to reduce computational load while maintaining image quality. There is also support for AMD’s FidelityFX Super Resolution, which points to similar results as DLSS.

Warfare has also worked to improve the compilation of shaders, which may result in faster load times depending on your settings. If you have a slower CPU, loading times could be longer because the game now waits for the required shaders to be fully compiled before putting you into the game, but this will result in less stuttering during gameplay, so it should be a net positive overall.

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You can read more about the Horizon Zero Dawn PC patch notes here.

What do you think of the addition for Horizon Zero Dawn?

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My RRSSJavier MartichoEditor in GamersRDVenezuelan, lover of videogames for as long as I can remember, I really enjoy indie games, fan of black bones from Star Wars… and yes, I love cats. If you’re seeing this, it’s because you just read one of my articles on GamersRD. Mis RRSSLast entries by Javier Marticho (see everything)

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