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Final Fantasy VII Rework Has Serious Texture Quality Issue On PS4 And PS4 Pro



Final Fantasy VII Rework Has Serious Texture Quality Issue On PS4 And PS4 Pro


If you’ve played the Final Fantasy VII Remake demo, you already know how good the game can be. Sometimes, it’s absolutely stunning. The impressively detailed character models, the lighting, the art direction… it’s all beautiful when it wants to be. But as the title of this article suggests, there’s a much uglier side to Remake that you’ll never see in the trailers or vertical portions of the game.

Final Fantasy VII Remake has a serious problem with incredibly low-quality environmental textures on both the standard PlayStation 4 and PS4 Pro. To clarify, many of the areas in the game look fantastic, the first mako reactor being one of them, but some locations look downright terrible.

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All images in this article were captured directly from our PS4 Pro in the highest possible resolution (3840×2160).

Now, you may not notice these textures as you dash through Midgar towards your next objective, but stop for a second to check out the sights, and boy do they look bad. “Baffling” is the word we use in our Final Fantasy VII Remake review, and for good reason. This is a very linear game, it’s not like it has to be loaded into an entire open world, so it seems crazy that the textures can look that bad.

As we noted in our aforementioned review, at first we thought it was some kind of bug. We tried the game on several different settings and nothing changed. We even tried staying in place for a long period of time just to see if higher quality textures would show up. Once again, nothing changed.

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Of course, graphics aren’t everything, we all know that, but Remake’s texture issue can be so bad it’s hard to ignore. At worst, it’s a disappointing distraction that takes you out of the game.

Look at this poor shopkeeper:

And this poor woman, who is trapped in some kind of PS2 ****:

Hopefully this turns out to be a problem that can be easily fixed. We have contacted Square Enix to see if this is a known issue, but have yet to receive a full response. We’ll be sure to update this article as soon as we know more.