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CEO CD Projekt Red responds to Cyberpunk 2077 investigation

CEO CD Projekt Red responds to Cyberpunk 2077 investigation

A few hours after a Bloomberg study on the development of Cyberpunk 2077 came out, CD Projekt Red CEO responded with his vision.

A few hours after the publication of the investigation, studio head Adam Badowski posted a reaction on Twitter. According to Badowski, the 2018 E3 demo was not ‘fake’ but that like most games it is ‘work in progress’. He also disagrees with the conclusion that “most of the employees” said the game was not ready for launch, pointing to the fact that Bloomberg interviewed only 20 people.

Author of the piece, Jason Schreier, says he is open to an interview with the CEO on Twitter. Badowski has not yet commented openly on this.

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I’ve read your piece and tweets, thank you for the read. I have some thoughts. https://t.co/T3qACdrnwMpic.twitter.com/wuzy5lXoqQ

– Adam Badowski⚡️ (@AdamBadowski) January 16, 2021

Bloomberg research

The study, which interviewed twenty current and former employees of developer CD Projekt Red, provides a picture of why the game launched with technical issues. One of the causes would be a ‘reset’ in 2016, after which the development of the game only started. Cyberpunk 2077 was originally announced in 2012.

Also, the game’s underlying engine, which is different from The Witcher 3, is said to have been built during development. This also caused problems for other developers in the past, such as with the development of Anthem by Electronic Arts.

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‘Some employees’ would have indicated that the game was too complex for the PlayStation 4 and Xbox One, for which Cyberpunk 2077 was officially announced. CD Project Red management would have dismissed the concerns by pointing to the success of The Witcher 3. Also, “significant bugs” were reported when the game was declared “gold” (ready to print on disk) in October 2020.

Crunch would still be a problem during development. Despite not being mandatory according to management, some employees felt a “pressure” to work overtime anyway. An employee would like a manager have been told that others had to work overtime if he or she wouldn’t, to make up for the missed hours.

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This week, CD Projekt Red released an apology video. In it, the company says that Cyberpunk 2077 should have lived up to expectations ‘after the Day Zero update’, but that this was not the case. The first major update to fix the problems will be released soon.